- Updated SUT Handler to disable duplicates if Legacy is loaded into a save where SUT is already setup. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Reuploaded Update as mesh for cheat chest wasn't packed correctly. All rights reserved. Spanish, Legacy of the Dragonborn - Creation Club Patch Hub, Legacy of The Dragonborn - Cube Maps Fixed, Legacy of The Dragonborn - Dwemer Compass Replacer, Legacy of the Dragonborn - ESO Skyshards Display Patch, Legacy of the Dragonborn - Explorer's Guild Clothing, Legacy of the Dragonborn - Fall of the Space Core Vol. Fixed a bug where the sort chest would get stuck on an item without the proper keywords. If you cannot reproduce the problem, the issue is with your save and you will most likely need to start over, since your save is already experiencing corruption. Reuploaded the texture packs to include revised cubemap textures. - [BUGFIX] Edited some armor records that had invalid Biped entries or Race entries. The player will now stop digging after each excavation phase - Fixed #1198, Merged the latest typo fixes from NoobyDuelist. -Auryen's new sword: Auryen gets a proper unique signature weapon. As a result the airship will revert back to Solitude when updating to 5.5.0. If cleaning a base script (ex: DBM_DisplayScript) open the "Scripts" tree, find the listed entry that matches the search, click it and press DELETE on your keyboard. Fixed glossy normal map on Guylaine's Architecture book, Navmesh fix for the main entrance. 45 - 59 - Increases your Magicka by 60 points - XX039fa2. Hid Safehouse secret passage doors from map, Fixed display havok on mirrak's weapons display. Forwarded some magic effect for food and keywords for armour required by the Creation Club survival mode. Fixes #1275 - Wrong version number for 5.5.6. Copyright 2023 Robin Scott. Fixed one spider not linked to the enable marker. There is also a complete list of patches available for further informationCreation Club Patches : CC patches curated by Jelidity. (Thanks colinswrath for identifying the issue! Ausfall 5 yr. ago. Contents 1 Official Description 2 Features This thread is archived Updated the plugin description to include the version for better visibility in LOOT. BE AWARE: If your question is addressed in the FAQ or the mod page sticky the dev team will not respond to your question. Fixed issue with Wulfarth's boots magic effect. If it only happens with Legacy active, post the abbreviated list of mods you narrowed down to the conflict in spoiler tags or a modwatch link, with any extra details, in the Legacy posts section. Fixed a bug where the "Find Auryen" guidebook objective did not clear if the player found Auryen before the marker was removed. It's very possible someone has had this issue before (or maybe several people even!). Your game MUST be new with your new load order; no pre-v5 save games. Do not post on the Nexus page!Important ResourcesFAQ : Find answers to commonly asked questions here firstWiki : Community run resource for all in game information about LegacySkyrim Classic Version : Skyrim LE version (support limited)Mod Blog : Icecreamassassin's modding article blog with updates, insights, guides and morePatreon : Support Icecreamassassin and the senior developer teamDiscord : General community and support discord for Icecreamassassin's mods (review rules channel first)Patch Central : Official patch page curated by SirJesto. - [BUGFIX] Removed temper recipes for the Ancient Tongues Weapons that shouldn't have been there. Install hundreds of mods with the click of a button. Removed "Say Once" flag. legacy of the dragonborn pelagius' hip bonedavid martin obituary. The following features are implemented: You can search for items that can be displayed in the museum and filter them by display, room, location and/or mod No official support is offered for CC patches. Allows buying of some random food, smithing stuff, leather stuff, or ingredients and pulls from the treasury. If you submit it to us and we review it and find it's something that we feel fits well, I'll give the OK to add the official seal of approval as an officially endorsed mod, if not it can remain as an unofficial mod so long as it's clearly stated that your mod is unofficial and won't get any support through us.Before making any patches to fix general issues, please reach out as we may already have a fix in the works. (Jesto), Fixed Airship dock wall Enable Parent issue. Fixed #1281 - Removed a random wild edit in a test cell. - [BUGFIX] Dragons should no longer fly through the museum, guildhouse or hotsprings area. Install ALL your other mods and make sure they are activated in your load order BEFORE running the FOMOD Patch Pack. Additionally Wulfharth has been seriously overhauled to represent his ash king and storm of kyne personae. Similarly bashed patch will refer to smashed and/or bashed patches. Note that if your instruction is to clean a script or script instance that is not present in your save game, it means you have not triggered the conditions that would populate that entry in your save - you can safely ignore that particular item. It also includes several new quest lines and a player home. Added mod events to Archaeology level up and perk award events. Included a missing update to the haunted museum quest script which may cause some parts of the quest to fail. -Expanded NPC audio: additional lines have been added for all explorer characters and Auryen for combat and follower based dialog and idles. Fixed issue in DBM_MuseumIntro where the display count will increment by 2 instead of 1 after turning in the last of the initial 3 relics. Fixed #1104 - Fixed a bug with the Thane Weapons handler that resulted in the Daggers of Riften not being awarded in some cases. If your post has not been answered within a day or two, make sure you are looking back up to 3 pages on the comments since they can get buried on a busy day to make sure you didn't just miss the response or we didn't miss seeing it initially. Please note that all questions relating to this port need to be brought directly to him; the Legacy official team will not be supporting it. OPTIONAL - Only required for the Legacy version. Replaces the Ancient Daedric Armor with the awesome model made by 4thUnknown. Weapon sound consistency fixes (SirJesto) - Fixes #1209, Navmesh added inside Rains' Shelter (SirJesto) - Fixes #1208, The barred gate in Engelmann's Rest now opens inwards (SirJesto) - Fixes #1207, Explorer's Guild armor crafting recipes now create the item correctly (SirJesto) - Fixes #1206, Blades Museum Display will now enable after recruiting 3 followers to the Blades (SirJesto) - Fixes #1205, Added replica recipe for Agni's Bow (SirJesto) - Fixes #1204, Removed wild dust beam inside the Hall of Secrets (SirJesto) - Fixes #1203, Fixed a tiny gap in the Dragonborn Hall (SirJesto) - Fixes #1202. Which, he guessed, they were. If the problem persists, you may have file corruption in those downloads, or leftover/conflicting files in your game folder. Item ID. It's really frustrating when we ask for specific information and can't get it. Retest to see if the problem is gone. This is not an official patch. Fixed #1312 Removed Vokun mask mesh, fixed display alignment on vanilla mask. Rewrote the treasury script to prevent active script build up. (Jesto), Riften daggers Thane reward delivery fixed, Archeology perk tree management issue between MCM and visual trees fixed, Visage Armor/Ancient tongue set equip 3 enchantment ability fixed, Auryen's sandboxing packages at the museum fixed. -New Artifacts: New items like Shalidor's Stone are now available to be found and used/displayed. -New museum delivery system: Activated through the MCM or in the curator's office, three groups of shipment crates can be enabled across the world which allow the player to ship items back to the museum office with ease. Fixed some replicas failing to auto sort (SirJesto) Fixes #1225, Fixed MCM toggles for Shrines/Doomstones (Icon) Fixes #1223, Exploration displays now increase your display count (for TCC), Merrian's Spyglass normal map fixed (SirJesto) Fixes #1224, Fixed the GetNthLinkedRef() related functions on display scripts in Deepholme (Erstam), Mask display in Deepholme now accepts all 22 variation of mask (Erstam) Fixes #1213, Daedric Items chest in Deepholme now accept all variants of Miraak's sword (Erstam), Sigil Stone will now display in Deepholme (Erstam) Fixes #1217, Updated some linkedreferences in the Deepholme treasury (Erstam), Fixed the King Orgnum's coffer display in the Deepholme not appearing (Erstam), Forsworn arrow is no longer enabled by default in the armory. Fixed Shield of Solitude and Winterhold Helm disappearing display issue (*see script cleaning notes below). (Jesto), Fixed Staff store in Dwemer Museum (Markarth) is too close to the wall. Fixed #1045 - Fix for texture replacers messing with paintings in the museum. -Excavation dig assistance: the player no longer has to wait 3 days between excavation stages and can instead stick around and help dig to advance the quest faster if they wish, -Recast voice actors: Due to corrupted audio files which greatly reduced fidelity all explorer dialog has been rebuilt from scratch and/or recast entirely as well as several other characters. Dragonborn: The Legacy 27 Rescue Mission. Fixes #1274 - Book Covers Skyrim bounds forwarded. Take a quick gander through some keyword searches and see if we've already answered your question/resolved your issue. -Animated Airship approach: now when you travel to a new place with the airship, the ship will actually fly in a short distance to dock. If the problem goes away, move back to your playing profile, resolve the issues, and start a new game. Fixed collision on Orgum's coffer (thanks Deapri) - it can now be picked up in Valthume properly. Added more decor to greenhouse, added precipitation occlusion and removed distance glow, Revamped sands' torch appearance and effect, edited journal, Carried forward cell height data outside museum to prevent excessive dragon spawns, Changed excavation site exhausted message into notification instead of message box, Fixes #1317 - Banded Iron shield not displaying properly, Fixes #1308 - Added new keywords for seashells, Fixes #1307 - Removed draw knife in Karagas Tower, Fixes #1306 - Female ground model for Crusaders shield, Loremaster Skin brightness fixed. Added temper recipes to the Explorer Armor set. Shipment crates can be enabled for inns, player homes, and/or carriage locations. Fixed #1088 - Added Werewolf totems to the replica list. Fixed issue where Much Ado About Snow Elves quest won't start because of installed mods allowing looting of a book that is otherwise normally hidden and inaccessible. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. You have not used console commands other than for troubleshooting issues and then have reverted to a previous save or have only used them when advised by the dev team. Note: if there winds up being a reason to start over from further troubleshooting, take the time to resolve any mods/patches identified as having deleted navmeshes at that time. Fixed Bloodsbane to drain 30 health on hit, but also reduces your max health by 40 points while equipped. Properly register patches from the second array. When in doubt open the console in game and click on the museum building to see it's reference ID, the first two numbers will be what you enter in place of XX). Dawnfang/Duskfang now properly evolves and tracks kills and the hand of glory with spiffy new models and textures has a proper curse which requires a small quest to be fulfilled in order to break it before the hand outright kills you. Dawnfang replicas displayable and Duskfang replica option added, Stonehands' gloves effects fixed and added to active effects menu. Fixed #1282 - Stopped twitchy fingered users getting duplicate items from MAASE questline. Adopted meshes and textures from Matty's Knight of the Nine and Insanity's Crusader weapons. You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, Legacy of the Dragonborn SSE Chinese Translation, Legacy of the Dragonborn SSE - Czech Translation, Legacy of the Dragonborn SSE PL (polish translation), Legacy of the Dragonborn - Turkish Translation, LotD - L'Heritage de l'Enfant de dragon SSE, Legacy of the Dragonborn - Chinese Localisation Based on WOK, Chinese Localisation of Legacy of the Dragonborn SSE By WOK Studios. (Jesto), Fixed some explorer's containers having the respawn flag in error. Corrected environment maps for High Resolution Pack which caused CTDs in Hall of Heroes and Temple of the Venerable Ones. The powerful open-source mod manager from Nexus Mods. Fixed #1294 - Changed the mention of "Auryen" to "Eriana" in the supply buy system. The armory continues to offer two additional side galleries full of Mannequins for player choice displays, but most designated displays utilize the new system instead, and offer increments to the display counts as a result. Cleaned up duplicate vanilla textures. Fixes #1276 - Enable parent issue with Excavation Supplies activator. Direct all questions to the CC patches Nexus comment page. Thoroughly read through this Legacy Full Guide (which should happen before you even download and install the mod) and freshly review the FAQ to ensure your question is not already addressed before posting/commenting. I re-installed all of the texture mods and meshes and even the lighting mods but the problem was still there. soft requirement (highly recommended) - replacer with no dependancy available in misc section, only required for Legacy patches, to merge drink edits, technically not a hard requirement but yeah, Must have requirement, will not work without it, If you're using the Legacy of the Dragonborn compatible version, (Optional) Enhances Antique Statues for Legacy of the Dragonborn, Works with any mod that uses the daedric lord set. Garden area remodeled and incorporates a greenhouse now. UPDATING: Clean the following scripts before loading your game in progress with this update: dbm_byohguildhousescript, dbm_furniturebuyscript, and the instance of DBMDisplayScript xx084151 (instance ONLY). Fixed #1309 - Deleted clipping ceiling segments in Hall of Secrets, Fixed #1311 Azhidal's Armor invisibility fix. Fixes #1267 - Added a navcut box to the Cloaks of Skyrim room to try and prevent NPCs pathing there when the required mod is missing. Added an AI package to DBM_MuseumIntro to prevent Auryen from wandering off when you're trying to hand in the 3 initial items. You are done but you will need to start a new game. 08/02/18 - BadGremlin Replacer ESPs - Resaved in CK64. Fixed a super minor clipping issue in Septimus Signus' Outpost, Fixed a script error on one of the skulls, Moved supported patch counts to first page of config MCM. Support-related questions can be posted to the xbox-legacy-support channel (only) on the ICA Discord and Basspainter will monitor the channel when able. If the problem still happens with your full order, switch back to your test profile and continue on. Fixed #1017 - Sextant and Find Relic Power will now properly find radiant items. Item ID Ahzidal's Descent: A short biography about the famed Nord enchanter and Dragon Priest, Ahzidal. You are REQUIRED to read (not skim) through this document prior to seeking any help on the comment page or on the Discord support channels. -Completely rebuilt and redesigned Safehouse: Space added to accommodate both followers and children, sitting area and garden as well. Fixed #1092 - Added replicas for light armor and robes to the alt list for the upper Hall of Heroes, Fixed #1099 - Change Haunted Quest back to CLOC, Changes some coin pickup sounds based on dap1984's patch - https://www.nexusmods.com/skyrimspecialedition/mods/32733. - [BUGFIX] Fixed invalid characters in 8 books. Removed the enchantment from the Staff of Ancient Tongues Replica. Likewise we will also list their mod and the display space on the Legacy page. If the answer to any inquiry is found within this doc or the linked articles, you will be told to read this manual which will be linked EVERYWHERE.Important Note for Xbox UsersLegacy of the Dragonborn has been ported by a third party to Xbox. If multiple conditions pass, only the first display checked will trigger. Collectibles Info. - [BUGFIX] Made a couple more edits to the Skullcrusher enchantment. removed container learning from wood pile. -Thane weapons reborn is now integrated into Legacy! - Fixed Cloaks of Skyrim and treasury updates from previous version. -Universal Craftloot: Craft looting can now be executing from any default craft station in the world. I do not know what you are planning on doing with this mod if you do not have this installed, shuold be self-explainedwithout LotD = no Fate Cards, For the Aegisbane replica recipe condition change, only for the patch to forward item models, Only if you want the optional LotD patch; not required for main file. Fixed #1087 - You can no longer get a weird number of Riften daggers as a Thane reward. - [BUGFIX] Fixed the armor stand and case for an item from "Artifacts of Skyrim" that was erroneously disabled. You are done. Corrected the names of the Magic Effects and Object Effects of Dukaan and Zahkriisos. Verify that the quest has not started or be certain that you have completed it already before updating. The powerful open-source mod manager from Nexus Mods. Have a look in the office and ask him about it ;).
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