Engineers are always good, especially if you have them upgraded for river crossings. (support,medic,reckon,engineer,radio as support.). Support Companies: If armor matters then limit these as much as possible. The Collectivization Process12. I prefer using artillery, but rockets can be used. You have 280 factories in 1944 and are building nukes. I hate to say this but it's a terrible template. It will go into great detail and teach you many things about the game, the USSR in specific. Hi, thank you for the comment. Soviet national focus tree. Hard research heavy 3 until you get Lessons of War then use the bonus on heavy 3. Summarized;Supply now is super super importantAir superiority too so your troops don't shrivel and be hungryThe war is all about supply basically. gotta contest air, but admittedly soviets this time around is pretty miserable. Get a license for the A-32 to get a 70% bonus. My main inf are 30 width pure inf with log, eng, and rec. Unfortunately whilst playing as the Soviet Union in Hearts of Iron IV, you have to deal with Stalins Great Purge. If you're really on top of things you could even disable them from getting new tanks at all, especially if it's early in the war. How many Hoi players can say the same? In addition, this is one of the key reasons I recommend going down the Positive Heroism root, as you get access to the tank genius Konstantin Rokossovsky, which allows you to make better use of your tanks; by accepting the German-Soviet Research Treaty, you get access to research bonuses on medium tanks, which you must research as soon as possible! I was not able to polish Rokossovsky so well in Spain, and the industrial building was not as successful as yours. War Heroes18. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. When playing as the Soviet Union in Hearts of Iron IV, there are some rules that I recommend following, even if you decide not to adopt my military tactics. Fellow comrade, you have been called to action to take command of the mighty Red Army. In terms of the order you should do your national focus tree, here is what I have found works best for me. I really want to play this game well yet I cannot find a way. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. Generally, for heavies, you don't want to use motorized if you can avoid it, since it negates a lot of their biggest advantages. GE sounds great, show us the Kaiserine, and the HRE) Japan was always a bit too much micromanagement for me though, as with all island nations/ US, with all these naval invasions. People complain that Germany is OP in the current meta and unbeatable late game. Release Calendar Top 250 Movies Most Popular Movies Browse Movies by Genre Top Box Office Showtimes & Tickets Movie News India Movie Spotlight. The impact of this last event was documented in a December 1953 memo detailing the planning for Atoms for Peace: the administration "Started thinking 2-1/2 months ago." How To Tune Stabilizers: A Comprehensive Guide! China's longevity hangs in the balance, locked in a vicious civil war between the Kuomintang and Communists. Repeat across multiple generals until your groups of 14 divisions are sufficient to cover the whole frontline. Note that I renamed the guns as " 000SVT40" with the spaces and 00s to put it higher in the alphabet. Positive Heroism8. The numbers are all with full 1945 tech but no doctrines. The Comprehensive Division Template Guide, Part 4/5: Tank Templates - Intro- Welcome to the fourth installment of my division template guide! Be careful though if you build to higher level land forts, the forces will simply not attack, defeating the object of this strategy. Unfortunately, there is no way to form the "Soviet Union" or "USSR" as Russia in Kaiserreich, but you can form the Russian Socialist Republic. USSR has been heavily nerfed in the No Step Back DLC and it will be a lot of fun figuring out the new USSR focus tree. Amtracs are very useful for the Axis for river crossings, especially since your tanks won't necessarily be able to survive after force attacking across a river in the way that heavies would. Hoi4 How to WIN As The Soviet Union, Race For Germany Achievement Guide Noto (M+M) 664 subscribers 7.5K views 1 month ago #hoi4 #heartsofiron4 #heartsofironiv Hey guys today I show you. Today in Hearts of Iron IV La Resistance we're showing off my latest MP guide made for La Resistance/Man the Guns specifically designed for competitive multiplayer games of Hearts of Iron IV, as the Soviet Union.As always don't hesitate to comment, and ill get back to you ASAP, oh and do like and subscribe.If you want up to date tips, and advice do feel free to join my discord server, and to take part in my weekly Hearts of Iron 4 MP Games. Reddit and its partners use cookies and similar technologies to provide you with a better experience. I see a lot of "how to win as the soviets" posts in here. Addressing Interwar Affairs3. Yes, this game is just brilliant, offering countess opportunities to create an alternative history. 1.5K Share 89K views 1 year ago HOI4 Country Guides In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. In general, and especially since heavy tanks are so common, you will want to be ready to put some sort of TD in your division - see template 4.5. Are you saying the game won't start building civs in Moscow and will instead build whatever is below it, then it'll build civs when conversion is done? Support engineers, signals, AA, maintenance. The whole point of the above tactic is to defend and let them drain their manpower. You need to send in the tanks whenever you see red bubbles. So whats the best way to go about it? There's no way to not be grinding one of those if you have 5 divisions so you just delay both as long as possible. My 4 tanks cant do crap against infantry nor other tanks even attrition. Now you will miss out on having Rokossovsky who is a highest tier advisor like Rommel and you will not get a -50% on one aircraft but it is still absolutely worth it. 2) Playing a big bad Romania, with dividing Yugoslavia, Czechoslovakia and turning Bulgaria, Greece and Turkey into puppets. The Workers' Dictatorship14. Awesome guide! WORSHIP ME!!!!!!!!!!!!!!!!!!!!!!!!!!!! Please leave a like and subscribe if you enjoy this video. Then research heavy 2 with bonus. So, I'm playing a match as Stalin, and I have 5 million deployed men. Although, you miss out on 15% national unity, the ability to research technology quicker will give you a significant advantage over your foes. In this guide, I will tell you how easy it is to make the achievement "Soviet Onion" without making puppets of, for example, Turkey, Poland,Xinjiang, killing whole freaking Allies or Axis, 7) JUST WIN SECOND RUSSIAN CIVIL WAR LIKE A CHAD (GO TO PRECIOUS CAUCASIAN OIL IN BAKU THROUGH CRIMEA), 10) CONGRATULATIONS! Soviet interests on conquering the region began to increase approaching World War II, and its fate would be decided by . This item will only be visible to you, admins, and anyone marked as a creator. And heres a couple of additional options Ive stumbled upon in my later runs for the USSR: 1) Why not wipe out Poland as soon as you can fabricate a claim in 1937 (and why not have your Purge focus finished by that time)? ALLY BUKHARIN AND ZINOVIEV OR LET THEM DIE- I DON'T CARE. Arise children of the Fatherland! Awesome post could use some similar guide for other nations! Additionally, I have decided to go down the NKVD root, instead of the Rehabilitated Military, as the NKVD root gives divisions greater organisation, which is important for the military tactic I will explain later. With tanks, start the BT-7 (Light tank II) before you accept the German tank treaty. The reason is obviously the massive production boost in the form of stability and the 10% Construction. This item will only be visible to you, admins, and anyone marked as a creator. Therefore, lets proceed into the guide. Alongside artillery, this is where your air force is particularly important. HOI4 Soviet Union Guide time. Yeah, that would be good. Does not have AA and is too expensive. Also, let me know what nation you would like to see in my next guide in the pool below. Unlike many other players who will focus upon Mobile Warfare or the Mass Assault land doctrines, I favour Superior Firepower. 13/7 is usually solid - it forces your enemy to care about piercing but has decent HP:IC ratios. LightningDustt 1 yr. ago. Variants: Mot/mech/amtrac has already been discussed. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. A COMPREHENSIVE GUIDE TO NEURO BASS SEASON3 (PT.1 Simple Bass and Movement), JUNJI ITO - A Comprehensive Guide to the Horror Master's Manga Catalogue, Overview of Third-Party Movements: ETA, Miyota, Seiko & More (A Comprehensive Guide 2021), How to Optimize Lenovo Legion 2021 for Gaming & Productivity [Full Comprehensive Guide], 2020 Yearly Bujo Setup | How To Begin Bullet Journaling a Comprehensive Guide, The Comprehensive Grasscutter (Private Server) Guide, Excel 2007 Tutorial - A Comprehensive Guide to Excel for Anyone - Excel Made Easy. If I'm limited to 5 volunteers in Spain, I'll send 5 infantry and grind close to infantry leader then switch 2 of them to tanks and grind for panzer leader. Well i tried this tactic of lvl 4 forts all the way to romania border, from there lvl 5 forts towards the coast had 220+ divisions manning the forts and the germans cut through them like butter anyway. Revive the Stakhanovite17. Privacy Policy. Only build civilian factories until Around the end of 1937. Today in Hearts of Iron IV La Resistance we're showing off my latest MP guide made for La Resistance/Man the Guns specifically designed for competitive. I'm not trying to do the same strategy, but using some parts to improve my game. This item will only be visible in searches to you, your friends, and admins. The man is the literal personification of what it means to be an alpha BEAST.BLOOD FOR THE BLOOD GOD!!!!!!!! Perhaps give a go on a playthrough and see how it goes. You must ensure that you have air superiority so that the Axis forces do not break through your front line. 120 divisions of 20 width infantry with artillery, AA and engineers. Hearts Of Iron IV: By Blood Alone Review: Planes and More! 2) Border forts work fine in 1941, yes, but hey, instead of each level 5 fort you can build a military factory somewhere in Siberia, right? YOU SWITCHED FROM BAD COMMUNISM TO VERY BAD COMMUNISM, 15) GO DOWN TO THE FOCUS "AUTONOMOUS SOVIET REPUBLICS". Tanks is 1 or 2 divisions with light tanks. Engineers, logistics, signals, arty if you went SF (note: I would recommend going MW if you do mediums. So your guide actually hampered my playthrough, since I lost the single aspect of the Positive Heroism route that made it more worthwhile than Collectivist Propaganda. starts? This is a vanilla (1.10.x), multiplayer-oriented guide, but naturally applies to singleplayer as well. The Soviet Union (officially "Union of Soviet Socialist Republics" or "USSR") is a major country and the leader of the Comintern faction. Then add 2 points reliability and save XP for tanks. The rest pretty much comes down to your abilities and micro/using hotkeys. Plus, unlike forts, these tanks and military factories will be serving the Union no matter where you fight later. Yet Germanys 9inf and 3 arty or 6/2s somehow push even my tanks and their 5/6 med tanks too. Fewer than 7 infantry is not recommended unless you are quite good at micro and will use them very sparsely as "shock units" which can't be pierced and will take key positions. As I only did a bit on that, and the only things that experience supply issues are deathstacks of 20 infantry cos they got pushed out of their frontline. My inf strat at the moment is; Main inf - 30w, Fillers - 15w, Fillers have aa and main inf have whatever you'd like. If you're going to be pierced/being pierced/on a budget (SA) more infantry and fewer tanks is better, all the way up to 10/10, which is arguably better on defense and will take far fewer losses. Well, the tips will provide you with the basic knowledge as to how the Soviet Union works, and some strategies that I have found effective, which you can attempt to apply during your games. For the Axis and anyone who will fight in Africa, reliability is useful. This Hearts of Iron IV Soviet guide will help provide you with some essential guidance and tips to help secure world domination under a communist sphere of influence. It is only visible to you. You can only take countries and territories that are affected by the Molotov-Ribbentrop" pact. Amtracs are pretty essential as the Axis for killing the USSR, and for the Allies they're needed for naval invasions (see template 4.2) But primarily defensive nations like the USSR can stick with standard mechanized (and frankly anyone can, you just have to force attack rivers). Tried yesterday with bunkers lvl 5 and they breached it in a few months. With this, your divisions will simply progress immediately, seeing the Red Army waltz straight into Berlin. And, at the beginning of the war, youll be 10 tiles from Berlin, not in Belorussia. Create an account to follow your favorite communities and start taking part in conversations. As for your ratio, 13/7 and up is all you should make since "unpiercable" units are impossible. So, what are you waiting for? I can't even contain Germany anymore, not even with forts. I plan to do a future guide, giving tips on how to defeat Japan in Hearts of Iron IV. Let me know, do you think this setup is viable in multiplayer? I usually use them in separate divisions, though, like you'll see in template 4.3. Simply, after invading those fuckers I invaded NATO and Kicked their ass. 2021-08-25 16: Soviet Union Exiles: New focus branches for the return of the Whites or the Tsar: 2021-08-18 15: . TENERIFE - AVOID THIS SHORTCUT AT NIGHT - ACTUAL 230am FOOTAGE AT END! For HT conversion, I will directly convert my volunteers into heavy tanks. Lend lease both sides in the Spanish Civil War and rename the guns to be alphabetically higher. 1 / 5. By the way, this was generally my first game for the Soviets. Cheers!00:00 - Intro00:28 - Starting Set Up05:45 - Airforce Set Up07:22 - Focus Tree Order08:11 - Front Line Set Up12:00 - Delete The NKVD12:40 - Line Up War Goals13:45 - Collab Govs/ Intel Agency Set Up15:45 - Officer Corps Set Up16:40 - Spanish Civil War19:22 - Stability PP Buy20:19 - Events and Decisions20:39 - Intel Agency Finished22:15 - Setting Up Collaboration Governments24:29 - Field Marshal Upgrade27:10 - Tank Design29:39 - Tank Genius PP Buy31:25 - Division Templates32:58 - OutroOP Focus Tree Order:1. This suggests to me that you built too few civs and started making mils too early. In your tank, with 112+ air attack total, you will ignore 75% of CAS damage, shoot down 10s of CAS per day, and be able to ignore most of the red air debuffs as well. For more information, please see our Soviet Union, as one of the seven major powers, has a unique national focus tree. Hi, I saw that you got Heavy 3s by 1940 and I was wondering how you did that? You can use 40w pure motorized to attack Finland and get XP in excess of regular but you should keep as much veterancy as you can on your volunteer divs. In addition, it is very important to note that you cannot leave the Great Purge to late, or else it will ignite a civil war, which allows you to bring Leon Trotsky back, which I will try and explain in a future guide. 2017-12-20 17: . Especially fun when demanding lands from Romania with the bottom-left focus and then siding with Italy as a mediator, attacking Romania, then starting a faction with co-belligerent Italy, and later fighting as a faction alongside Mussolini against Hitler! Anything player controled is easy. Additionally, you should never build level ten land forts, as the AI will not attack them. Medium SPG is not recommended, since it barely has more attack/width than a normal medium tank, but lspg is cheap enough to have some merit - especially if you start out with a lot. What to Expect Changes and New Meta in No Step Back No Step Back DLC overhauled combat width and other things which permanently changed the current meta. Variants: For the mot/mech question I'd recommend motorized. Kristy Ironside, "A Full-Value Ruble: The Promise of Prosperity in the Postwar Soviet Union" (Harvard UP, 2021) (Podcast Episode) Parents Guide and Certifications from around the world. Special thanks to KLS, Lee and Grant who had helped me with tips and Funagor for creating the Excel sheet and Pentax for creating PFW. Dont forget to research SPA and TD for the T-34. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Ill keep you posted on the guides progress. I decided to test that theory by playing Soviets and imposing a rule of defense only until 1943. Hi, sorry for the late reply. First off, some rules and things you need to know about the meta for the USSR right now: It is pretty much common knowledge now that Collectivist Propaganda is the only reasonable tree you should go down. Same goes for increasing the SPG:tank ratio. @Mad Lad Harry if u take tommykay seriously than that tells me a lot about how much experience u have in this game. The Anti- Soviet Trotskyist Center13. Japan cant go to war with you, Sweden is usually banned, and raiding convoys in certain vital areas is not allowed on some servers. This is the main reason I go down the Superior Firepower land doctrine as you get these vital bonuses, which help in your victory against the Axis. HTD aren't usually necessary for piercing, and you'll usually have full gun upgrades on your heavies anyway; but they are helpful for cheap hard attack. Finally, you need to consider what variants you want to use. The New Soviet Woman4. Here is an example of my day one setup: After you get Concentrated Industry I it should look like this: And after Concentrated Industry II like this: In some games its ok to lend-lease Ethiopia but almost nobody does it nowadays. However there are some countries, like France and South Africa, where it's unavoidable (at least early game). First just build civs in Moscow and Kiev, and try to go War Economy. I particularly like ideas 1 and 4 and will look into writing these at some point. For volunteers, it's different because you're capped on the number you can send. Pokmon Scarlet and Violet | Iron Leaves Tera Raid Event Guide, Wild Hearts | Master of the Skies Achievement/Trophy Guide, Wild Hearts | How to Craft the Best Weapons (Weapon Upgrade Guide), https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide, https://www.keengamer.com/article/20176_hearts-of-iron-iv-german-reich-guide, Remorse: The List 10 Xbox Keys Giveaway, 10 Games Releasing In March To Look Out For. You need at least 8 battalions to not crimp your XP gain so I eventually switch those 4-1 cav-LT to be 8-2 cav-LT. Reddit and its partners use cookies and similar technologies to provide you with a better experience. On May 6, 2021, it was announced that Apple TV+ would produce Amit Bhalla's and Lucas Jansen's TV series Hello Tomorrow!, with Bhalla and Jansen co-writing and producing with Blake Griffin, Ryan Kalil, and Noah Weinstein's Mortal Media, Billy Crudup, and Jonathan Entwistle, with Entwistle set to direct the 10-episode . 8:1 casualties and Germany capitulated in 1944. Regardless, that doesn't change the strategy. [Touhou], Asphalt 9 - Comprehensive Beginners Guide. Helf me, Hanz. The rest are pure inf too with 10 and 15w and aa/at. Your current template is 8-1- inf-arty-AT with support engineers, recon, arty, AT, field hospitals. Decrease to ~120 total on infantry, rest to tanks, 320+ by end of 1942, 150 on HT3, 40 on mech2, 5 HSPAA3, ~20 tanks for counter attack, Slowly transition from HT to Modern + mech3 during late 1943, Novel idea: fallback lines perpendicular to front line destroy infrastructure, retreat automatically, concentrate in best terrain, Potentially useful in MP especially without co-op, control retreats, reduce micro, reduce setup time, 450 defensive infantry equipped and trained by mid 1941, 72 divs on ports, Make use of best terrain terrain to create pockets, hold Pripyat, Attrition the Germans heavily by March 1943, make them pay before reaching the Stalin Line, Flexible counter attacks but a player in MP may encircle, Encirclements from flexible counter attack positions, allow tanks to lead, Secure defensible front line ahead of defense in depth positions, Transition 4 army groups to front lines, 5 armies at a time, from safest troops to most forward, Concentrate heavies on front broad enough to ensure supply, only push with tanks and allow infantry to follow, Repair/build infrastructure to maintain supply lines, Drive into Germany, then Italy, then finish Balkan minors, Shadow puppet + satellite all possible nations turn 1, 13 Million puppet manpower, Soviets still on limited conscription. This is how your main Marshal should at least look like: Here is an example of how a completed mulitlayered defense could look like: When the Axis declares war on you, ask the USA to lend lease you a, Deep Battle lets you fit MANY troops and move them around in the same province while giving decent buffs to reinforcement rate and tanks. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. Socialism in One Country10. I've been leaning away from conversion. And I can't really comment on that anymore since I play with a mod that requires no XP to change Templates. 150 mills and 180 civs. Read on, and see how you can faithfully serve General Secretary Stalin. 19 mils after conversion, 23 after Armament effort 4 support, 1 AA, 5 arty, 1 mot, 3 LT, 5-9 guns 1 15K guns to Spain, 20K guns to China + grinding divs, 70%+ equipped troops + fully trained 20widths by mid 1941, fully equipped Infra troops, Transition to mils sooner in MP where the Allies boost the Soviets, can go as low as 170 owned mils if you have 50+ exports, 230+ mils by end of 1941, 50+ on tanks, rest finishing infantry equipment 100-120 guns2, 15 arty2, 20 support, 25 AA2. Support engineer, signal, maintenance, recon. Menu. Well I followed your guide exactly and the achievement didn't fire until I released the Altai thing and gave back the Polish and Romanian territory, Titan, you don't need to release Altai Republic since you don't have border with Sinkiang when you release Kazakh SSR, also if you take Bessarabia before releasing Ukrainian SSR, Bessarabia will go to the Ukrainian SSR, so no problem, Pretty good guide, though you also need to release the Altai Republic since you still share a border with Sinkiang and you also need to return Bessarabia to Romania (or alternatively don't do that focus) and also return the Polish territory you still have back to Poland. Patriarch of All RussiaJoin My Discord Community: https://discord.gg/Y9dXkCeMBhMy Patreon: https://www.patreon.com/efficientstrategygamingFind me on Steam: https://steamcommunity.com/profiles/76561198069212686Paypal Donations: https://www.paypal.com/donate?hosted_button_id=GLAHHX3FNEMEEStreamlabs Donation Page: https://streamlabs.com/efficientstrategygamingBuy Paradox Interactive Games: http://paradoxinteractive.pxf.io/c/1407834/513865/8792Merch Store: https://efficient-strategy-gaming.creator-spring.com https://www.reddit.com/r/hoi4/comments/ev425v/i_kept_on_losing_the_game_frustrating_soviet/fftmbvw/?context=3. Otherwise the games bug out and doesn't let you build the civs until the conversion are finished. Use 4-1 or 8-2 cav-LT templates to grind panzer leader (if 10/24 or more divs are tanks, youll grind panzer regardless of what div type does the attacking), Purposefully avoid grinding infantry and panzer (5-9 tank divs) so other traits grind faster, Have 250+ army XP to boost heavy 3s upon research, 100+ army XP to boost HSPAA3 upon research, Run war bonds twice while fighting Finland, start immediately upon declaration, Radek (-75 PP), Tukhachevsky, Navy and Air Force, Infrastructure 20w pure inf support AA, Stalin Bois 20w pure inf support engineers, AA, arty, Swamp 14-3-3 inf-art-AA, support engineers, AA, arty, maintenance, signal, Tanks mot/mech 12-7-2 and 11-8-2 HT-mot/mech-HSPAA, 11-7-1-2-Mod-mech-ModTD-ModSPAA.
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