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If you have someone using something like a gear build or airburst build for endgame, you can have them buy the supply crate with the HP refill upgrade and have them use this perk and place the supply crate under the tank. The second way you can get them is from the one time claim of awards through normal gameplay, such as reaching level 30 and level 50, and surviving night 30 on certain difficulties. If you have multiple people using the refill variant of Heavy Sentry with this perk, it is quite powerful, but you will want someone to use. The Final Warning exotic sidearm introduced in Destiny 2 Lightfall might need to be nerfed. Calculation is based off of your current movement speed. The Official Soundtrack was made by Duress. You will lose these benefits if the barricade is torn down. This is probably the most underrated perk when it comes to crit builds as the damage amplifier is very strong but it's by chance. Works with Chainsaw, Compound Bow, and M2 flamethrower. Other players can see that players have prestiged by looking at their level. Can only be used with heat weapons like the M2 Flamethrower and most of the weapons from the mobile shop/secret shop. Too inconsistent, and will surprise you out of nowhere, making it hard to use this effectively. You lose 0.5 temporary health per second. Backup Weapon, Survival Pack, and Gym Membership are the only three perks that provide free weapons/upgrades at the start of the game. You are ignored while being this far from another player in studs. Has 50% wither damage. This does not change the duration or damage of gas cans, molotovs, gas grenades, caltrops, etc. Gain critical hit chance for every unique DoT effect the target is affected by. This perk is only really useful for achievement runs like Pacifist. Press question mark to learn the rest of the keyboard shortcuts You would then donate to someone, and leave. From the depths of this betrayal, she formed The Rebellion. Increases your critical hit chance with single shot rifles. Interest is given shortly after being given the wave money bonus. Gain damage the closer you are to midnight. This perk does not actually change your damage per second with DoT effects, since the increase in damage is countered by the fewer ticks of damage a second, Gas cans and molotovs and gas grenades, etc have 2 different types of damage, their direct damage which is affected by perks like. 20% of the repair also heals your. Zoom even affects weapons without a scope, increasing zoom while aiming down sights. Increases your resistance, health regen and armour regen per 10s for every locking perk equipped up to 4. With Landmines and Trip Mines, having level 2 or higher with 3 explosions will turn it into 4 explosions (3.6 rounds up to 4). The high impact effects are listed to the right. 200% Wither is equal to 2x the hp of a pale common zombie. Put tank mods on pistol and hold it out for more resistance. Increases the attack speed, range, and velocity of your deployables. Builds with the label [N] are considered niche and require several perks that are not used often outside of that build and can result in wasted points or prestiges. Due to bait builds being weaker on higher difficulties, this perk is mostly used when trying to beat the pacifist or brawn over brain challenge on normal mode. Good for bloodgod strat where there's boomers. The direct damage from flamers is not counted, only the napalm effect they apply is affected. Perk Builds | Final Stand 2 Wiki | Fandom in: Guides Perk Builds View source Various builds recommended by veterans from the game. More effective in low-difficulty runs or when getting the Pacifist award. Might be useful if your teammates die often in the early game, or if you're using the Blood God strat. After not taking damage for 4s, gain increased damage for 16s. The reload speed is incredibly slow and can get you killed without Fast Hands. Respec Tokens can be obtains in three ways. Killing an enemy has 40% chance to increase your maximum health. Can be used decently well on nightmare and below to upgrade the ammo box and shop sniper along with refilling the ammo box, especially with alternate accounts. Taking damage with a max charge releases the nova, freezing nearby enemies. Generally an underwhelming perk, recommended to avoid unless you know what you are doing. Regenerate health after every zombie you kill. Generally an extremely weak perk, since these zombies rarely spawn and this hurts endgame potential due to being locking. This is able to also affect things like bear trap arm speed but those effects are usually very low impact. Killing a zombie gives you a stack towards Freeze Frame. Combined with their higher damage, it results in this perk usually not doing very well. 100% bonus XP at level 20, 150% at level 40, 175% at level 60 etc.). Accuracy bonus follows the same formula as. A berserker has 50% resistance penetration making 40% resistance turn into 20% resistance. Critical chance are also considered random effects and will scale accordingly to this perk. Entering stealth spawns a shadow clone of yourself that can be used to distract nearby zombies. The weapon must have at least 3 mag size in order to work. Usually used as a way to beat the brawn over brain challenge. Guests will have free perks like WiFi and self parking. This is good with the Cannon, Tesla Coil, and Floodlights, as those have infinite durability. Jan 21st, 2022. Regenerate health through dealing damage. r/thefinalstand2: This is all about the roblox game The final stand 2, including questions about perks, cool things u did, whatever. Barricade can not be repaired if its torn down. Duration refreshes if activated during the duration. The Cannon and Tesla Coil are a bit underwhelming however, and also require a gamepass to be able to use. This cap increases by 2 for each additional night. That means that this is reduced with Minigun or akimbo weapons, as those weapons already cannot ADS. Max kills per night increases overtime. The cost of ammo that this can save can beat the money that. Scales with your max hp, healing up to 6% of your hp per second at lvl 4. From top to bottom; M82, Minigun, M79 Airburst, Tank, and Melee. The 3 seconds of increased damage begins after hitting a target after not firing for more than 5 seconds. Does not increase accuracy as much as steady aim. Dying from self damage will display the death message, "[USERNAME] was killed by Danger Close". Prestiged perks are permanently at level 4, not even using a respec token can change the level 4 perk. You can get gas can from 40 seconds to 56 seconds of duration with this. You will not benefit from this perk if you are standing still. the ignore ammo does not work. Yellow perks increase the player's money gain, affect buy/sell values, and increase stats based on money or other yellow perks. 84% chance if all 6 have lvl 4. Because this is a locking perk and is unlikely to be a good perk for endgame, it is recommended to avoid this perk. you need the UNLUCKY CHARM perk for this to make your critical 100% chance . The first way is buying them with ROBUX from the Product section of the store. unfortunately it does nothing when I tried, and guns end up doing 0 dmg once you shoot past the magazine capacity. Due to how small the output increase is from the max decay bonus, it is recommended to avoid using this perk and instead use other red perks if using heat weapons, even with nine perk slots. This perk does not affect healing that comes from other players, (If you have this perk and use a supply crate from someone else, this perk won't let you get more healing from it), (Needs to be tested if it also affects carpenters repair to barricade, as that could possibly cause you to get a double increase to the self heal from carpenter), If you have someone using something like a gear build or airburst build for endgame, you can have them buy the Supply Crate with the HP refill upgrade and have them use this perk combined with. To unlock the dodge-buffing Observation Haki, you need to reach level 300 and have killed the Saber Expert. The Final Stand 2 Best Perks/Loadout 2021 - YouTube 0:00 / 1:25 The Final Stand 2 Best Perks/Loadout 2021 Waxy 5.42K subscribers Subscribe 49 9.9K views 1 year ago click here and comment for. Killing an enemy has a 30% to restore ammo in your deployed equipment. The stun duration is doubled for equipment. Weight cannot be reduced below 1. Can make it rather difficult to gauge/know if you're taking lethal damage. Weapons that burn through their reserves quickly such as the. Refilling at least 20% ammo gives you unlimited ammo for weapons with detachable magazines for a short duration. Increases the maximum amount of equipment you can place and hold. How much% damage taken after bonuses is followed by the formula. Used by a sniper behind allies or when there's a tank/player equipping. Using smoke bombs and bait to compensate for mistakes is also recommended. This can sometimes be useful if killing destroyers, as they will face towards the shop. It is highly recommended to fully upgrade perks to maximize their value in perk slots. This was later changed to launchers only in patch 5.7.0. The lower your health, the more damage you will deal. The gained crit chance only applies to your gun. Money is Power stands out from the rest of yellow perks for the following characteristics: It is the only yellow perk that doesn't affect player's monetary gain in any way. Yellow perks are very situational, but not horrible to be looked down on. Gain critical hit chance for every failed critical hit. Provides +2.8%/+5.6%/+8.4%/+11.2% critical chance at 16 movement speed. You must aim down the sights for this perk to take effect. This perk does not affect healing that comes from other players, (If you have this perk and use a supply crate from someone else, this perk won't let you get overheal from it). Respec Tokens are items in the game that allows you to reset all of your perks back to normal and returns all of your Perk Points. Your knife will no longer interrupt reload. Using it by itself is 40% less output than just using a standard red perk. Make sure to put Golden Blades before you start knifing. The first sniper is male, while the second sniper ( Double Trouble upgrade) is female. Gain 100% critical hit chance whenever a teammate dies. Self damage is treated as direct damage and will scale with armour & resistances. Highly recommended to have one person using this for the pacifist challenge. Best use for this is to get money faster on career mode, since it's easier to spawnkill on that mode and the extra money will let you career reset sooner. (The crit chance gained from unlucky shot does not affect scaling.). They are equipped in perk slots, which can be interacted with at the top-right corner of the perks menu. If the critical multiplier is 5.5x, then the super critical multiplier is 30.25x.). Ikea is the name in most simple to assemble furniture. Launchers with a high innate damage benefit better. Your shots have a chance to not consume ammo. Since shotguns work best while close and that it allows players for longer range shots, this is a good survivability perk. Increases the range, zoom and velocity of firearms. See up to date game codes for The Final Stand 2 [6.0] Underground Map!, updates and features, and the past Month's ratings. (Makes you wonder if this is on purpose or if the dev just had a bid of lazy coding), Will give less damage output than perks like. Weapons with long reload times/that have to reload frequently (e.g. This is the first Strand weapon in Destiny 2 revealed. Stealth is broken upon attacking or getting detected. The average gain per kill from this perk at lvl 4 is 24 cash, 6 hp, 6 armour, and 0.6% ammo or 1.5 ammo. Useful if high damage is needed with a molotov and no gas cans are available, otherwise perks like.