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And even at L4, this portal is smaller than most in the recent history. It is a city building game where your objective is to create a flourishing fantasy city and discover the mysteries that lie in the world around you. Follow us on Facebook and get access to exclusive content & contests! You can also ask for help with various in-game tasks from other players in your fellowship, just as long as you return the favor when its their turn to ask for help! The information on this site is intended to help and encourage Elvenar players. You may even need to sell off some of your older culture to make room, and because you can afford to. Elvenar is a free-to-play browser-based game, where you will build a flourishing city and discover a magical world full of mysteries. As soon as a grafting site is built, start it into production. Click on a culture building that isn't ready to, collect yet to see when the next early collect will. Gamers Gems of Knowledge All rights reserved. This site is not affiliated or associated with InnoGames or Elvenarin any way. Dont bother changing over too many other culture buildings; youll get any needed culture boost from your willows. Gamers Gems of Knowledge All rights reserved. Information below is based on building boosted good factories only (see boosted verse non-boosted). Generally, the game quests advise us of the minimum needed to get through the chapter. It is important to complete each chapters' quests before researching too far into the next chapter, or before selling guest race buildings when in later chapters. You must log in or register to reply here. The Woodelves have come out of hiding and will show you how you should be dealing with those random dangerous races you have been awakening and empowering so far. Note - you can click the help button on any Mana building screen: Culture that produces Mana will have a Mana icon on it in the build menu. As I mentioned above, there are 4 types of intermediate goods production facilities Water, Fire, Wind and Earth. Elvenaris a trademark of InnoGames GmbH. Many researches require 100k+, 150k+ and even 200k+ for just one. So read on for our Elvenar strategy guide, as we cover the important things any player should remember when playing the game, may you be a new or an experienced player. Hovering over any Mana building will show how, much has accrued so far, and how much time is, Each building has a minimum amount of Mana. The new size and shape is the same both elves and humans at 4x5. Like us now! the game just about is listed there. You could say that you can't say "city builder" or "base management" without "social.". playing Elvenar! Here I will go through all different chapters that we have in the game and for each I will create a different content, covering their mechanics, strategies, ideal layouts, tips and much more! This site is not affiliated or associated with InnoGames or Elvenarin any way. You will need badges for research and you will have to produce these and therefore also intermediate goods. are also in this chapter for real-time help, sharing, and fun? So well see. If you are on a mobile device, there is a Help page for the, https://en.wiki.elvenar.com/index.php?title=Main_Page&oldid=12664. It is used to produce refined planks from planks, which you will use in the forest fabrication to produce. Are you on Facebook? If youre a regular player, you may end up jumping ahead of the quests and having more buildings unlocked and built than you should at that point in time. The developers have indicated that Mana will continue to be a part of the game past the Woodelves chapter. Elvenar is a trademark of InnoGames GmbH. They are really complete and will serve you as an anchor to learn the basics about the game. It was a place of prosperity and knowledge, where development reached the most unimaginable peak! Let me know what you think about this preview of Elvenar Chapter 18 guest race production in the comments below. Use the wiki! However, as discussed below, I see no reason in putting any of these up at all, so costs are kinda irrelevant. Once the "guest race" is strong enough to be on its own, has shared all its knowledge, and has helped you to improve your own city, there is no need for their resources anymore and the settlement can be replaced with the next "Guest Race settlement". You may even need to sell off some of your older culture to make room, and because you can afford to. Coins Possible solutions: Save money, dont scout or build buildings, visit every neighbour and fellowship member as often as you can. Each of these buildings have 3 levels of upgrades. Youll need mana tears to build the grafting sites. Welcome to Elvenar For Apprentices BASIC STRATEGY Boosted Goods City Balance (Buildings) City Layout (Space Optimization) Culture Bonus Hotkeys Neighborly Help (Visiting) Trading TOURNAMENTS Tournament Calculator Marble Province Steel Province Planks Province Crystal Province Scrolls Province Silk Province Elixir Province Magic Dust Province Here, you dont have that option. Open to anyone and everyone who loves Elvenar! You can also check up the post about upgrades that are coming up. Welcome to Elvenar! Humans have a more reasonable population requirement since the overall size for their planks doesnt change, but have to figure out how to accommodate the reversed orientation. These are fairly sizable at 28-30 squares each, and not exactly cheap. If thats the case, you can go ahead and negotiate, as its not hard to acquire common currency or tools in the game. If mana is the limiting factor, thats good news for owners of the blooming trader guild wonder. Which leaves us with a big unknown in ascended steel. It is important to complete each chapters' quests before researching too far into the next chapter, or before selling guest race buildings when in later chapters. The wiki is a great place to learn game basics. Starting out with a smaller marble building, the elves have a larger population hurdle to clear to catch up to the new size than humans do. This site is not affiliated or associated with InnoGames or Elvenar in any way. Heck, even if you do already have 10, build more. had to be directly touching. Once youve produced enough to do this - 11,880 - you dont need to produce any more. So if you wanted another excuse not to play this chapter well, you know I though it would be impossible to be less enthusiastic about a chapter than I was about Chapter 17. This is annoying, but given that we have settlement streets to connect its not that bad. GR Pop buildings will produce Elvenar, Humans and Elves (capped resources). The forest glade starts out as size 4x2 and grows to 5x4. On top of all that, Chapter 17 adds several new City Expansions: 2 new Premium Expansions; 2 new Expansions through Research; The choice of whether to negotiate or attack is one of the more common dilemmas youll run into when playing the game. It is used to educate and share information, to improve the player's game and have more fun! Tags: Embassies, Preview Previous Post Elvenar Embassies - Research Preview L2 and L3 upgrades will require elements (Water/Fire/Wind/Earth) produced in the same buildings. If you are one who likes to carry a lower number of workshops, you might even consider adding 2 or even 4 additional level 1 workshops just to have more chances to collect the 2x advanced tools quest if thats something you have the time to take advantage of. Once the portal is upgraded, then finish any remaining upgrades for the fabrication buildings. The following chart presents the minimum recommended buildings toshould plan for: The beginning of this chapter is a breath of fresh air! It may not display this or other websites correctly. Use research to unlock new buildings, then get right to building them! To the Forum. They are expensive in supplies, and you wont need as many as you did for the Orcs & Goblins chapter. The first new building youll want to research and build is the weeping willow. The missions, while very effective in ensuring youre always caught up, tend to ignore research at some point in the game, but thats one occasion where you can work outside the parameters of your missions and start trying to unlock new buildings and new forms of technology. https://en.wiki.elvenar.com/index.php?title=Traders_of_Unur, Once you can build small ships, sell the big ships and build as many small ships as you can of each type, at least one attached to the flag ship. Well, thats primarily because we have a lot of guest race goods here 14, to be exact. Other resources regular goods, sentient goods, seeds, orcs shouldnt be a constraint over those timeframes. As you can see, we will only need mana and ascended T7/A1 goods for that. It will store the special goods you produce, and upgrading it will boost the production of guest race buildings. Following this, youcan likely max out your supplies to last you for another week or two until you can store up enough spells to do it again. Mana requirements, just as I mentioned in Research Preview, look stupidly high. Even if you carry a high number of workshops, you are likely to find yourself crunched at several stages througout this chapter. However, there will be other occasions where the other province will ask for huge amounts of currency, or ask for some rare resources that you cant find every day. Basic good factories (usually 4-5 factories), Crafted good factories (usually 2-3 factories), Magical good factories (usually 2-3 factories, Monitor your coins, supplies and goods, if they are not increasing a little each day then upgrade buildings or add temporary buildings, Upgrade old cultural buildings for new ones, check that the culture per square is higher for the building you plan to place, Culture buildings and builders hut do not need roads, You can fit more buildings per road by placing the road along the short edge of a building rather than the long edge, Often placing roads in rows or columns lets you group similar buildings and use less roads thus more space for buildings. Upgrading from level 22 --> 23 adds 110 population.. Upgrading the forest glade will give your fabrications and grafting sites a much needed boost! So thats about 145K worth of all types of medals, and for symmetry reasons you can expect roughly the same amount of each type. it will stop accruing until it is collected. All those need to be researched in the Tech Tree. Keep running 3 hr productions, even in the overnight. Recommended research path for the first half of the chapter: The order in which you complete 5-8 is irrelevant; go for whichever you prefer, likely prioritizing your boosted tier 1 upgrade. The supplies really add up when you quest before you hit the map when you can collect the 4 encounters (8k supplies), complete a province (4k supplies) and the gain 4 relics (6k supplies). POTENTIAL SPOILER ALERT! InnoGames new iOS and Android game Elvenar is here, and as you may probably have guessed by now, this game takes place in a fantasy setting, specifically in the titular, long-forgotten world of Elvenar. Knowing how to revive the souls of the lost races is not enough! Falling behind on storyline quests can create very challenging situations! If you are a brand new player and have just barely begun the tutorial, or are about to try Elvenar for the first time, start in the. Comments? Goods Possible solutions: Use shortest production runs possible, focus on boosted factories only and trade, request fellowship help, use spells on factories, complete encounters for boosted relics to increase production, build more boosted factories either temporary or permanent. After the weeping willows, youll need to unlock Greetings, Housing, and a Well in order to open up access to the workshops and residence upgrades. Thread starter Jackluyt; Start date Jan 28, 2022; Jackluyt Shaman. Keep this in mind as you decide which to unlock, first. Avoid collecting mana until after the decay time if you can help it for maximum benefit. All the way down to 24min at L4. Youll need over 300 population for each one. JavaScript is disabled. Well, not really. Intro Hello and welcome to the All Guest Races - the brand-new subpage on my website! In Elvenar you can upgrade almost every building, improving the production and the look of your city. When you need a balance that is greater than 100k, and you are losing 10k a day. To reach the goal, you'll want to increase Mana production if you aren't producing at least double of the decay amount. This is what I think is the game about. They just cost a lot of supplies, but each upgrade adds a nice population boost to your city. At 3 of each (12 total), youll need 3-4 months of production in these facilities to complete the chapter. This is slightly in relation to the second tip, but also a very important, yet simple tip in these games. As soon as youve produced the resources to do so, upgrade the forest glade. The Dwarves need a lot of wood to fire up their foundries and have started to cut down trees in the Fairy realm of Unur. Thats going to give you more space for other buildings that will be required to keep things running properly in your town. There are no new upgrades for armories in the Woodelves chapter. I sent you a reply before with the link, but this moderators don't like other people to provide information of actual value. Storyline quests tell the story of Elvenar and guide you through the research for each chapter. Once you have enough orcs for all your workshop upgrades (4600 total for each workshop to go up 2 levels) and a few more for training orc warriors and negotiating, slow down orc production. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); wow why wont it work on mine this game is so slow. But hey, its possible that things will change. and a lot of coins and supplies! Once your forest glade and fabrications are upgrading, producing the rest of the goods needed to finish up the chapter should be smooth sailing! We get 5 slots, and all 5 are available from the very beginning at L1. The Forest Fabrication is the first special production building youll build for this chapter. Yep, lets continue previewing Elvenar Chapter 18 chapter. If true, then KPs are unlikely to be a bottleneck. Too bad this is utterly useless wonder for when youre NOT doing chapters. All original photos, images and articles are copyright to their respective owners and no copyright infringement is intended. 2 hours, really? This is just for badge production, and there are still straight up mana requirements for research, never mind for regular upgrades. M = Main Hall, sometimes this is abbreviated to MH or $. In this enchanting city-builder you can play as an Elf, be close to nature and give to your city a more magical plant-like look. This means no less than: 20k Mana, or roughly 20k/4480 (maximum daily collection amount per willow), Note - you can click the help button on any Mana building screen:. Follow this up with a few 15 minute, 1 hr or 3 hr runs as you have time for. It is used to produce refined marble from marble, which you will use in the forest fabrication to produce, Youll want to ensure you have or can create space for.